Archive for the ‘ Development ’ Category
Hey, before I head over to the Iron Architect final: have you tried out the XNA Game Studio Express yet? Sure its a beta 2 but don’t let that frighten you. XNA is actually a new .NET platform for writing games, based on DirectX and the .NET Compact Framework. Rob Miles from the University of Hull, [ READ MORE ]
After a truly intense week filled with cool tech, good company and too much chocolate covered donuts I am going for the hands-on lab to put some stuff to work. Today will also the winner of the Iron Architect contest be announced …looking forward to see the solutions people have come up with. This week [ READ MORE ]
Andy mentioned today some things to consider that I didn’t know about. When considering load time of mobile applications here’s a couple of things to keep in mind: The runtime validates the EXE by doing a hash. Each 1MB will therefore effectively add seconds to load time. Reducing the exe file size is thus a [ READ MORE ]
Version 2 have been out for a while and now the first service pack is out. One key enhancment is the Remote Performance Monitor tool which enable us to view live perf counters on your device. Counters will also be added in PerfMon …there is also a .stat file viewer in there. More on that [ READ MORE ]
While I fetch my coffee you are welcome to behold the TechEd CommNet in all its beauty[ READ MORE ]
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And thanks for stopping by.
Peter