Archive for the ‘ Development ’ Category
The XNA Team announced today the release of XNA 2.0 with long awaited new features like networking support and support for the non-express versions of Visual Studio 2005. Read up on whats new here, and download the juice here[ READ MORE ]
Even a small company like mine have a need for many servers. Web servers, file servers, domain controllers, source code repositories… and then there are test and research servers with various operating systems. And most of these must be monitored and backed up regularly. A lot of boxes consuming both space and power. We are [ READ MORE ]
Announced just yesterday, XNA Game Studio 2.0 is soon to be released. This will be a lot of fun, especially the network support. Like others, I’m curious about wether it will cost extra to use those network api’s. I would hope not, since we’re already paying for the XNA Creators Club membership. What is also [ READ MORE ]
Cool, Anders made the switch… Last time I needed to buy a new laptop I really considered buying a MacBook Pro. It have such good looks and of course, the ability to run Windows natively makes the MacBook an option for Microsoft heads. But when compared to an almost equal HP setup the ~9.000NOK price [ READ MORE ]
Using the VSSConverter tool you can import source code including revision history from Visual SourceSafe into Team Foundation Server. The thing to do is first run the tool in analyze mode which will scan your VSS repository for problems and also generate a user mapping file that will come in handy later on. First, you need a settings.xml [ READ MORE ]
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Peter